/**
 * Copyright (c) 2009 blurredVision
 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
 * associated documentation files (the "Software"), to deal in the Software without restriction, 
 * including without limitation the rights to use, copy, modify, merge, publish, distribute, 
 * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is 
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all copies or 
 * substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT 
 * NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, 
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT 
 * OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
#include "StdAfx.h"
#include "../guidefaults.h"
#include "../RadioButton.h"
#include "../ButtonGroup.h"

namespace gui {

RadioButton::RadioButton(const std::string &text, bool isChecked)
: CheckBox(text, isChecked)
{
}

RadioButton::~RadioButton(void)
{
}

void RadioButton::onMousePressed(const MouseEvent &me) 
{
	m_bChecked = true;
	if (m_pGroup) {
		m_pGroup->setSelected(this);
	}
}

void RadioButton::draw()
{
	if (bVisible) {
		vRealPos = getAbsolutePosition();
		
		int offset =  font->getSize();
		// Draw a circle
		pRenderer->drawCircle(vRealPos.x+vDim.x/2, vRealPos.y+vDim.y/2, 8, 9, vBorderColor);

		// Draw an filled circle if the button is active
		if ( m_bChecked )
			pRenderer->drawFilledCircle(vRealPos.x+vDim.x/2, vRealPos.y+vDim.y/2, 6, 9, vBorderColor);

		// Draw the label
		font->print(getText(), vRealPos.x+offset+5 , vRealPos.y, 0, FONT_LEFT, 0, 0, vTextColor);
	}
}

} // namespace
